At the beginning of May, we informed you about Frankenstein’s Army director Richard Rafforst, who Defend against Capcom Due to the alleged unauthorized use of one of his monsters in Resident Evil Village. Subsequently, the director was warned on Twitter that this may not be the only case of misuse of his intellectual property, which Ravorst did not want to believe, and indicated that if the developers of the famous series asked him for permission, he would be flattered. However, when developing its games, Capcom appears to be simply betting that it is simply masquerading as the unlicensed use of a foreign work and not appearing directly in the game, but in the case of artist Judy Jurassic, it may have recalculated. The photographer has accused Japanese developers of using images from its Surfaces collection without a license to develop Resident Evil 4 or Devil May Cry, and has sued them, seeking damages for lost profits and more than $12 million in damages.
The irony is that Juracek might not have known about the unauthorized use of his photos had Capcom not been the victim of a hacker attack last November. However, parts of the entire package of the leaked data were related to the mentioned Resident Evil 4 and DMC, and it is indeed possible to find similarities in the extracted textures relatively easily. In addition, the evidence provided by Juracek is very strong, and it really does seem that Capcom has gone beyond inspiration.
Capcom was supposed to use more than 80 photographs as decorations for many of its games in more than 200 locations, which is a very serious claim.
As for the aforementioned set of Surfaces, it was released on CD in 1996 and contains more than 1,200 photographs, which were intended primarily for visual studies of other artists. There is no problem with licensing images for commercial purposes, which it never did, according to Jurassic Capcom. Instead, he had to use more than 80 photographs as decorations for many of his games in more than 200 locations, a very serious charge. Additionally, the photographer’s lawyers stated that this is not just a visual match, but that the same file names are also preserved as in the case of the metallic texture named in Surfaces and Resident Evil 4 as ME009. The attached photos, which compare source data with stills or decorations from the game, capture various ornaments, carvings, or prints, which really go one-to-one. Remarkably, the unauthorized use of textures is reflected in the logo of the game itself, which Juracek proves when compared to his own image of broken glass.
“It’s hard for me to believe that when I take a picture of broken glass in Italy, the graphic designers at Capcom themselves create an absolutely identical pattern of shattered glass in the logo without using my photos,” claims the artist, adding a few images to back it up. her claim. In all, there are over a hundred guide pages covering everything from marble motifs to ornate sculptural details that are recognizable in Capcom games and are abundant throughout the game. In the lawsuit, Juracek finally refers to the incident of director Raaphorst and, on the basis of it, too, approaches Capcom in a relentless manner. He is claiming from the Japanese company not only the aforementioned profits and $12 million in damages, but also $2,500 to $25,000 for each license violation.
According to the magazine ribbed Capcom does not want to comment on the lawsuit, though he admitted he was naturally aware of it.