Final Fantasy XVI was one of the highlights at PAX East 2023 this weekend, as we got to see more of the amazing world of Valisthea before the developers answered some sarcastic questions from the communities (along with showing off more gameplay).
We also received some welcome tech specs, with producer Naoki Yoshida revealing that Final Fantasy XVI will feature the two performance modes we’ve come to expect with current-gen games. One will have improved graphics, with 4K visuals at 2160p and a 30fps target, while the other will prioritize frame rate, aiming for 60fps at 1440p most likely. Both will benefit from near-instant load times, with a save file loading during gameplay taking less than three seconds to get back into play, which is interesting given last week’s compression gap talk.
QTEs seem to be making a comeback as well, with some epic boss encounters split into multiple stages, and with every stage change, the boss and environment change too. Three different types of prompts (attack, evade and grapple) will be required, depending on the situation, with the developers wanting to make each transformation more “dynamic”.
Final Fantasy XVI launches on PS5 on June 22nd, and we’re sure we’ll learn more as that date gets closer and closer. Where are your noise levels? Let us know in the comments section below.
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