Riot Games, developer of the free first-person shooter (FPS) game braveAnd the It will start monitoring the player’s voice communications July 13 (via computer games). The games company says this is to help train the language models it will eventually use when evaluating player reports across all of its games.
Riot won’t begin evaluating player reports based on these records just yet — it’s using the information it collects to help build the beta version of the system it plans to roll out later this year. For now, Riot will only rate conversations from English speakers. brave North American players. The only way to disable this system is to completely disable voice chat or use another communication tool, such as Discord.
“We know that before we even think about scaling up this tool, we’ll need to make sure it’s effective, and if there are errors, we have systems in place to make sure we can correct any false positives (or negatives by the way),” Riot notes in its announcement.
When this system is actually rolled out, Riot says it will not “actively monitor your live communications with the game” and “likely only listen to and review audio records” if your disruptive behavior is reported. He also adds that he will delete this information after the situation is resolved, just as he does with reports made on his text chat systems. However, privacy concerns are bound to be raised for some players, just like Anti-cheat system always on Vanguard that monitors your activity in both And the Away brave.
A planned reporting system is not the only way brave Attempts to suppress toxic players. earlier this year, The riots began to leave brave players Adding specific words or phrases to the “mute word list” that is supposed to help block offensive content in chat.
“A social media addict. Zombie fanatic. Likes to travel. obsessed with music. Bacon expert.
“Proud explorer. Freelance social media expert. Problem solver. Gamer. Extreme travel aficionado.”